Grid Flick: a Valorant flick drill for switching targets
Grid Flick is a 60-second Valorant flick drill in your browser. Three targets sit on a 5×5 wall 10 m away, and every kill spawns a new one in a different free cell. It trains fast, clean switches between targets, and accuracy multiplies the score, so a hit beats a quick click.
Updated
- 60 sLength
- GhostDefault weapon
- FlickCategory
- FreePlan
What does a flick drill train for a real round?
Grid Flick trains the switch you make when two enemies show on a site at once: first kill, short move, next kill. Neighbouring cells are 1.2 m apart, about 7° at this distance, so most switches are a wrist movement, not a turn.
It leaves out a lot of what decides fights. The targets stand still and nobody shoots back, so it says nothing about where your crosshair waits or whether you stopped before firing. Those belong to Clear the Angles and Peek Duel.
Why does accuracy matter more than speed here?
The score is kills × 100 × accuracy, so every miss taxes every kill in the run. Eighty kills at 90% accuracy scores 7,200. Ninety kills at 70% scores 6,300. Ten extra kills do not pay for twenty points of accuracy.
Clicking on the way to a target is the mistake that shows up most in this drill. The flick feels finished before the crosshair is there, the shot goes wide, and the correction that follows would have been free if you had waited for it.
How do you plan the next target?
Pick the next target while the current shot is landing, and take the nearest of the remaining two so your path stays short. Make one committed movement with a small correction at the end. A new target can appear anywhere except the cell you just cleared, so check where it landed instead of assuming it is behind you.
When should you run Grid Flick?
First. One run takes a minute and it is the warm-up that opens AimKata’s daily routine, at Medium. Run the ranked version at Standard once your accuracy has settled, usually after two or three warm-up runs, not cold.
| Rank | Score from |
|---|---|
| Iron 1 | 4,011 |
| Bronze 1 | 5,797 |
| Silver 1 | 7,208 |
| Gold 1 | 8,512 |
| Platinum 1 | 9,312 |
| Diamond 1 | 10,362 |
| Ascendant 1 | 11,585 |
| Immortal 1 | 13,278 |
| Radiant | 16,835 |
AimKata’s own drill ranks, calibrated with a simulated player tuned to the reaction, aim and precision of each Valorant rank. They are a training yardstick and do not predict your Valorant rank.
| Setting | Grid Flick |
|---|---|
| Weapons | Ghost by default, or Vandal, Phantom, Sheriff, Classic, Operator |
| Difficulty | Ranked runs use Standard. Training runs use Easy, Medium, Hard, Elite or Adaptive. |
| Score | Kills × 100 × accuracy |
| Movement | You stay in place |
| Enemy fire | Nothing shoots back |
| Standing | Ranked. Your best three ranked runs set your rank on this drill, which feeds your flick rank. |
| In the Path | Flicks and micro-adjustments (pass at Gold 1) |
Grid Flick questions
How big are the targets in Grid Flick?
Grid Flick targets have a 0.32 m radius at Standard, 10 m from you. Training at Easy makes them about 0.37 m and Elite about 0.26 m. Ranked runs always use Standard.
Does Grid Flick have recoil?
Yes. Grid Flick has no bullet spread and infinite ammo, but recoil stays on, so each of the six guns you can pick still feels different. The Ghost is the default.
Play Grid Flick
It opens in your browser, with nothing to install and no account needed.
Keep going
- Spider Flick: a Valorant flick reset drillSpider Flick alternates a centre target with one up to 45° away, for 60 seconds. A Valorant flick reset drill that trains the return as much as the flick.
- Micro Flick: a Valorant micro adjustment drillMicro Flick is a Valorant micro adjustment drill: head-sized targets 15 m away, each 1 to 6° from the last, and a score that squares your accuracy.
- Clutch Streak: a Valorant pressure aim drillClutch Streak is a Valorant pressure aim drill: three lives, targets that stay for less time after every kill, and a combo worth up to five times the points.
- Valorant aim practice: what to drill and what carries overA 15-minute Valorant routine with minutes per drill, how to adjust it by rank or time, sensitivity figures with sources, and a table of what transfers to the game.