First Shot: a Valorant drill for winning the first bullet
First Shot is a Valorant duel drill of 30 peeks. You hold one angle at a time while a head-sized ball swings, jiggles, walks or crouches out, and fires back after a real rank’s reaction time. Kill it first with one clean bullet. The enemy’s rank adjusts so you win about four duels in five.
Updated
- 30 duelsLength
- VandalDefault weapon
- PlacementCategory
- FreePlan
What decides a duel when the enemy peeks you?
Once your crosshair is in the right place, whoever clicks first at the right moment wins. First Shot trains exactly that: placement, reaction, the first click and as few corrections as possible. The enemies are balls the size of a head, at head height, so there is no body to fall back on.
Spread is off and recoil is on. A first bullet that misses is always yours, and spamming is punished the way it is in the game.
Where should the crosshair wait?
At head height, just off the edge the ball comes from. Anywhere between that edge and the spot where the ball stops is right, because the ball walks into your crosshair. On the wall, or past the stop, is not. A thin rail at head height beside every edge shows the line to hold.
As you improve, hold closer to the wall. The less of the peek you give yourself, the faster you have to react.
Should you shoot at a jiggle?
No. A bait peek jiggles out one to three times, each too short for the ball to fire, then swings. A shot at the jiggle means the kill is no longer first-bullet, and that costs 40% of its points. Walking peeks are slow, so wait for them instead of overshooting. A surprise from another angle needs one committed flick, a little short rather than long, then the click.
How does First Shot set its difficulty?
Each ball fires after the reaction and aim time of a real rank: 0.77 seconds at Iron 1, about 0.5 at Gold and 0.32 at Radiant. After every duel the rank moves up a little when you win and four times as far down when you lose, so it settles where you win four in five. Standard starts at Silver 1, and the HUD shows the rank you face.
After every duel, one line says why it went the way it did, such as “Shot first · crosshair 3° low” or “Clean · 268 ms”.
| Rank | Score from |
|---|---|
| Iron 1 | 801 |
| Bronze 1 | 1,021 |
| Silver 1 | 1,210 |
| Gold 1 | 1,425 |
| Platinum 1 | 1,750 |
| Diamond 1 | 2,100 |
| Ascendant 1 | 2,702 |
| Immortal 1 | 3,977 |
| Radiant | 5,930 |
AimKata’s own drill ranks, calibrated with a simulated player tuned to the reaction, aim and precision of each Valorant rank. They are a training yardstick and do not predict your Valorant rank.
| Setting | First Shot |
|---|---|
| Weapons | Vandal by default, or Phantom, Sheriff, Ghost, Classic, Operator |
| Difficulty | Ranked runs use Standard. Training runs use Easy, Medium, Hard, Elite or Adaptive. |
| Score | Per duel won: 100 + 10 per rung, × 0.6 if it took more than one bullet |
| Movement | You stay in place |
| Enemy fire | Enemies shoot back |
| Standing | Ranked. Your best three ranked runs set your rank on this drill, which feeds your placement rank. |
| In the Path | Crosshair placement |
First Shot questions
How many duels are in First Shot?
First Shot is 30 duels in six sets of five. Each set calls one of seven angles on The Yard, 9 to 27 m away, and its peeks mix swings, tight peeks, baits, walks and, from Medium, crouches. From Standard, one duel in each set comes from another angle.
How is First Shot scored?
First Shot pays 100 points for each duel won, plus 10 for every rank step the enemy is at. A kill that took more than one bullet, or came after a shot at a jiggle or the wall, pays 60% of that.
Play First Shot
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