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Reflex: a Valorant reaction time drill

Reflex is a Valorant reaction time drill of 30 targets. After a random delay of 0.6 to 2 seconds, a target pops up near your crosshair and vanishes after 0.9 seconds at Standard. Each target scores 900 minus your milliseconds to kill it, so it measures reaction and shot speed together.

Updated

What does this reaction drill measure?

The time from a target appearing to the kill, in one number. That covers noticing it, moving a short distance, since targets appear within 20° of the centre, and clicking. A kill 400 ms after a target appears is worth 500 points.

In a real round this is holding an angle and answering a peek, when your crosshair is already close and the only job left is to shoot first.

Why does guessing the timing not work?

The delay is random between 0.6 and 2 seconds, so there is no rhythm to learn. Trying to fire early is the common mistake, and it only produces a wasted shot and a slower real reaction. Stay loose and look at the middle of the area, not at one point.

How fast is a good reaction time?

AimKata’s simulated players use a visual reaction time of 340 ms at Iron 1 and 150 ms at Radiant, and your Reflex time adds the movement and the click on top of that. Most of what you can improve here is the part after you have seen the target: a shorter move and no hesitation.

Where does Reflex belong in a session?

Near the start, when you are fresh, and not for long. One run of 30 targets is enough, since reaction drops off when you are tired. The Path pairs it with Site Hold in its chapter on holding angles.

What is a good Reflex score?

These are the Reflex scores at Standard difficulty where each rank starts.

RankScore from
Iron 1533
Bronze 12,950
Silver 15,550
Gold 16,967
Platinum 19,083
Diamond 110,433
Ascendant 111,667
Immortal 113,283
Radiant15,633

AimKata’s own drill ranks, calibrated with a simulated player tuned to the reaction, aim and precision of each Valorant rank. They are a training yardstick and do not predict your Valorant rank.

Reflex settings and scoring

SettingReflex
WeaponsGhost by default, or Vandal, Phantom, Sheriff, Classic, Operator
DifficultyRanked runs use Standard. Training runs use Easy, Medium, Hard, Elite or Adaptive.
Score900 − time to kill (ms) per target
MovementYou stay in place
Enemy fireNothing shoots back
StandingRanked. Your best three ranked runs set your rank on this drill, which feeds your reaction rank.
In the PathHolding angles

Reflex questions

How is the Reflex drill scored?

Reflex scores 900 minus your time to kill in milliseconds for each of its 30 targets. A kill at 300 ms earns 600 points, and a target that vanishes earns nothing.

Does Reflex test only reaction time?

No. Reflex measures the whole time to kill, including the small flick to the target and the click, because targets appear up to 20° to the side and 10° above or below your view.

Play Reflex

It opens in your browser, with nothing to install and no account needed.

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