Wide Flick: a Valorant wide flick drill for big turns
Wide Flick is a Valorant wide flick drill of 40 targets, each appearing 30 to 120° from wherever you are aiming and leaving after about 1.7 seconds at Medium. It trains large turns that still finish accurately. Faster kills earn more, and accuracy multiplies the total, so a late hit beats a fast miss.
Updated
- 40 targetsLength
- SheriffDefault weapon
- FlickCategory
- FreePlan
When do you need a 120° flick in Valorant?
Less often than you might think, and that is worth saying first. Good crosshair placement removes most big turns. They show up when you are caught from the side on a retake, when you rotate through open space, or when a flank arrives while you are watching a site. They are rare and they decide rounds, so a few reps are worth having.
How do you stop overshooting wide targets?
Split the movement. Your arm covers the distance and your wrist finishes it. At 40 cm per 360°, a 120° turn is about 13 cm of mouse travel, too far for a wrist alone and too far to stop precisely at full speed, so slow down on arrival.
Overshooting is the classic failure here, and it is usually a late brake instead of a bad start. Notice whether your misses land past the target; if they do, begin braking earlier.
Why does this drill default to the Sheriff?
The Sheriff fires at most four times a second, so a missed first shot costs a visible wait and rushing is punished. You can switch to any of the six guns if you want to train with what you actually buy.
When should you use Wide Flick?
Late in a warm-up and in small doses, one run of 40 targets is enough. It also exposes a sensitivity that is wrong for your setup, which makes it useful right after a change. For a proper reading of that, use Mixed Flicks.
| Setting | Wide Flick |
|---|---|
| Weapons | Sheriff by default, or Vandal, Phantom, Ghost, Classic, Operator |
| Difficulty | Easy, Medium, Hard, Elite or Adaptive |
| Score | Faster kills earn more; misses reduce the total |
| Movement | You stay in place |
| Enemy fire | Nothing shoots back |
| Standing | Training drill, with no rank or leaderboard. |
Wide Flick questions
How long does each target last in Wide Flick?
Each Wide Flick target lasts about 2.0 seconds at Easy, 1.7 at Medium, 1.4 at Hard and 1.1 at Elite. A target that expires still counts as one of the 40.
Is Wide Flick a ranked drill?
No. Wide Flick is a training drill, so it has no rank figures. You choose Easy, Medium, Hard, Elite or Adaptive difficulty, and your best training score is kept.
Play Wide Flick
It opens in your browser, with nothing to install and no account needed.
Keep going
- Mixed Flicks: a Valorant flick consistency drillMixed Flicks is a Valorant flick consistency drill: 24 targets at small, medium and wide distances. It also runs AimKata’s sensitivity finder.
- Spider Flick: a Valorant flick reset drillSpider Flick alternates a centre target with one up to 45° away, for 60 seconds. A Valorant flick reset drill that trains the return as much as the flick.
- Clutch Streak: a Valorant pressure aim drillClutch Streak is a Valorant pressure aim drill: three lives, targets that stay for less time after every kill, and a combo worth up to five times the points.
- Aim practice online, for any mouse shooterGeneral aim practice for people who have not picked a game: the skills, Fitts difficulty, a first sensitivity by turn distance, and a 10-minute routine.