Play free

Burst & Tap: a Valorant burst fire drill for long range

Burst & Tap is a Valorant burst fire drill of 20 bots standing 22 to 35 m away. Spread grows with every shot you fire, so holding the trigger loses and taps or two-to-three-bullet bursts win. Faster kills score more, and the total is multiplied by accuracy, so wasted bullets cost you.

Updated

Why not spray at long range?

Because your first bullets are the only ones you control at this distance. Spread grows quickly with each shot, and a small angle becomes a large miss by 30 m. Long lanes and mid-range rifle fights reward the player who stops firing to let the gun recover.

What rhythm should you use?

Burst, reset, burst. Fire one or two bullets at the head, or two or three at the upper body, then release long enough for the spread to recover before you fire again.

Holding the trigger is the error this drill is built to correct, and it feels fine until you look at your accuracy, which multiplies your whole score.

Vandal or Phantom for tapping?

The Vandal’s damage does not change with range: 160 to the head at any distance in AimKata’s weapon table, enough to kill anyone in one shot. The Phantom loses head damage past 20 m, falling from 156 to 140, so a fully armoured target can survive one tap. Both are allowed in this drill.

When should you do this drill?

Mid-session, alongside Spray Control. The Path’s spray chapter uses both, because the question in a real fight is always which of the two the distance calls for. Standard gives each bot 2.75 seconds.

What is a good Burst & Tap score?

These are the Burst & Tap scores at Standard difficulty where each rank starts.

RankScore from
Iron 1420
Bronze 1631
Silver 11,101
Gold 11,284
Platinum 11,328
Diamond 11,499
Ascendant 11,709
Immortal 12,229
Radiant2,251

AimKata’s own drill ranks, calibrated with a simulated player tuned to the reaction, aim and precision of each Valorant rank. They are a training yardstick and do not predict your Valorant rank.

Burst & Tap settings and scoring

SettingBurst & Tap
WeaponsVandal by default, or Phantom
DifficultyRanked runs use Standard. Training runs use Easy, Medium, Hard, Elite or Adaptive.
Score(2500 − time to kill ms) ÷ 10 × accuracy
MovementYou stay in place
Enemy fireNothing shoots back
StandingRanked. Your best three ranked runs set your rank on this drill, which feeds your spray rank.
In the PathTap, burst, spray

Burst & Tap questions

How is the Burst & Tap score calculated?

Burst & Tap scores (2500 − time to kill in ms) ÷ 10 for each kill, and then multiplies the total by your accuracy. A kill at 1,000 ms is worth 150 points before accuracy.

What range does Burst & Tap practise?

Burst & Tap bots stand 22 to 35 m away and up to 10 m to either side, the distance where a full spray stops being reliable.

Play Burst & Tap

It opens in your browser, with nothing to install and no account needed.

Open this drill

Keep going